Here is the final render for my character model. Unfortunately, I didn’t have time to texture it or finish off the face, however, I did try to paint on textures on the rendered image using photoshop.
Month: April 2016
3D Vehicle: Mood Board
My inspiration and initial ideas
From the get-go, I already had a rough idea of what I wanted my vehicle to look like; a round, spherical shape with the profile largely dictated by the cockpit. I owe this to my love for the game “Subnautica” which is currently in early access on Steam.
The vehicles I designed were obviously not land vehicles, and some of them were very futuristic in design.
In a lot of concepts for 1 person submersibles, the designs are either very slick and smooth or very boxy and defined, however I definitely favoured the slicker designs as they just seem right for gliding through the water at any reasonable speed.
This was my original mood board for my vehicle. The first image on the left is what I drew most of my inspiration from, it is the Seamoth from the game “Subnautica”
However, as the project moved forward, and I began messing around with some of the transformer tools in cinema 4D, I started shifting the design more towards a 1 seater space craft more than a submarine
These were some of my initial ideas
I was particularly fond of the drawing on the middle left, although the design was a bit too plane looking for me, however, with a few tweaks to the over all profile, I felt it could have been much more interesting. My first go-to drawing to model would have been one at the top right corner, the initial design had a few nice shapes that would have looked good in 3D, however, trying to model this proved a bit too difficult, as the shapes were just a bit too complex.
3D Character Model: Mood Boards
Pictured above is a mood board that I created a selection of different characters. Although they are all strikingly different, they all have 1 core thing in common; They have a sort of alternate/punk look to them. They are also all wearing street clothes and all have a a rough/worn look as well.
Each of these characters have a unique personality to them, with Delson Rowe from the Infamous series (top middle) having an angst teen vibe, down to Franklin Clinton from GTA 5 (bottom right) having a very confident and independent personality.
I was very fond of the visual design of Desmond Miles (top left), with his simple, modern hoodie and jeans. This was a much easier design to pursue for my character model and also allowed me to play around more with textures thanks to the design essentially being a blank canvas.
Concepts
This image shows my original concept for my character, with him having more of a roughed up look and a lot more detail’s and ornaments attached to his clothing.
This is after I decided to tone down a bit of the potential details and went for a simpler design.